MeccaPrime

MeccaPrime is a popular Let's Player on Something...wait a minute, I already said all this on the Home Page!

Well, I might as well take this space to point out that, detailed and entertaining as MeccaPrime's coverage of the game was, he completely missed an important detail of the plot. Through the course of the game, clues are shown which reveal that the island of Koholint is actually just a dream, and that for Marty to escape he must "wake the dreamer". Near the end of the game it becomes clear that the dreamer is, in fact...Marin.

How did MeccaPrime miss this? Well, the player is expected to talk with Marin after each dungeon, but he completely forgot to do this, which unfortunately locked him out of the plot developments this game was supposed to have. In reality, Marin has fallen into a coma after a terrible family trauma which apparently involved a bunch of birds and a phone. The "dungeons" which the player goes through are actually corners of her unconscious mind, and the "instruments" are her memories. And the Wind Fish...is a giant whale with tiny wings. Look, sometimes dreams don't make a whole lot of sense.

In conclusion, MeccaPrime is a great Let's Player, but also kind of a big ol' dummy.